/* assembly.h */
#pragma once
#include <gui.h>

void xputchar(int8);
void xvideomode(int8);
int8 xgetchar(void);
boolean xdrawpointT(int16,int16);
boolean xdrawpoint(int16,int16,int8);

signed short int xopen(int8*);
boolean xmove(int16,int16);
int16 xread(int16);
boolean xclose(int16);
void xsetpalette(int16,int8,int8,int8);
void xsetpalettes(void);
